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Design of command and control systems using Petri nets and object-oriented technology
Conference proceeding

Design of command and control systems using Petri nets and object-oriented technology

MengChu Zhou, D.T. Wang, D.Y. Chao, I. Mayk and IEEE
Proceedings of IEEE International Conference on Systems, Man and Cybernetics, Vol.3, pp.2538-2543 vol.3
1994

Abstract

Analytical models Bridges Chaos Command and control systems Discrete event systems Information science Military computing Object oriented modeling Petri nets Vehicles
The existing command and control system (C/sup 2/ system) modeling and simulation systems are lacking the underlying algorithms to drive the dynamic change and interactions. We develop a combat modeling method with underlying algorithms which can be used to model, analyze, and simulate a combat on the battlefield. A Panama scenario is used as an application example.< >

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