Abstract
Actually, multiprocessor architecture is one of thesolutions to fulfill the heavy computational requirements of the new applications running on embedded systems such multimedia and 3D games. The design of such systems pose various problems located at different level: architecture, topology, lack of multiprocessor RTOS. Hence we-suggest in this paper a new topology of multiprocessor architecture as well as a generic layer of in(er-processor communication which allows the adaptation of the single processor operating systems to multiprocessor architectures. Finally, we round off this article by a comparison between sonic possible architecture for the design of a system. Those experiments are made through the 3D images synthesis application.