Abstract
Today's multimedia applications ask for a complex set of quality of service (QoS) requirements. These applications define time, bandwidth and synchronization constraints and manage large quantities of data. Due to the similarities existing between multimedia applications and real-time database systems (RTDBSs), we propose, in this paper, an approach which consists in exploiting some works related to the QoS management in RTDBSs in order to apply them to multimedia systems. We particularly propose a FCS-MS(1) architecture, an improvement of the original master server architecture, which deals with QoS management by optimizing the resources use and reducing significantly the system overloads.