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Editing Operations for Irregular Vertices in Triangle Meshes
Journal article   Peer reviewed

Editing Operations for Irregular Vertices in Triangle Meshes

Yuanyuan Li, Eugene Zhang, Yoshihiro Kobayashi and Peter Wonka
ACM transactions on graphics, Vol.29(6)
01/12/2010

Abstract

Computer Science Computer Science, Software Engineering Science & Technology Technology
We describe an interactive editing framework that provides control over the type, location, and number of irregular vertices in a triangle mesh. We first provide a theoretical analysis to identify the simplest possible operations for editing irregular vertices and then introduce a hierarchy of editing operations to control the type, location, and number of irregular vertices. We demonstrate the power of our editing framework with an example application in pattern design on surfaces.

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